A list of what parts of the environment can be built now without having to worry about data structures and algorithms.
- Ability to quickly generate parametric building and houses.
- Ability to generate agents that can move around.
- Ability to turn on/off debug mode (FPS,camera,reset physics, etc)
- Some base environments
- Draw out some terrain with hills, bridges, buildings, etc
- Ability to quickly deploy to the web
- Ability for realtime code change
- Ability to generate random groups of objects
- A couple of different bodies for agents
- touch and vision on agents
- simple maze generator
- containers
- cannon/guns
- night/day cycle with different clock scheme.
- Would be cool to have some trees, flowers and wind as well!
- quick way to debug object placement and attributes
- redo a couple of mvp envs like sort and protect
- OOP for easier data processing
- global world state for easier processing