An exploration on the minimum requirements for a simulator to teach computers grounded meaning

what is the minimum physics emulation needed for grounded learning

Some form of ener

A body is needed for the agent to separate itself from environment.

Touch sensors on the body to interact with objects. This would enable some form

2 pincers on a hand to grab and hold objects.

Pain

The agent would need some form of pain to guide it away from situations that hurt it like falling or running into things.

  • weak
  • strong
  • sick
  • ache

Temperature and weather

Extreme weather conditions are used in language all the time.

  • cold
  • hot
  • humid
  • dry
  • numb
  • evaporate

Internal sensors

Some way to

Hearing

The agent must have some way to hear things. Different volumes and to be able to tell the direction the sound is coming from.

  • deaf
  • noisy
  • silent
  • crackle

Energy

The agent will need to have some form of energy/hunger sensors. This would give the base structures for concepts like:

  • hungry
  • tired
  • full
  • eat
  • sleep
  • relax

Access to internal thought processes. We don’t know how to write software that can see its own program running. In the human mind, this allows us to introspect and form all kinds of concepts like:

  • I
  • conscious
  • anxious
  • calm
  • familiar
  • odd

Liquids

  • damp
  • dry

Windy

Gravity

Some sensors we avoided:

sensors for breathing. There are all kinds of concepts associated with breathing: breathless, “with bated breath”,

fragile

jagged

light

mental

moist

rough

spicy

strong

stuffy

sweet

choke

thirsty – https://sitn.hms.harvard.edu/flash/2019/neuroscience-thirst-brain-tells-look-water/

bump

dust

hump

mouth – eating – talking

powder

rain

flow

pour

stir

burn

material

lift

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